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Many public goods may be characterized as having multiple provision points. These goods are provided in discrete rather than continuous quantities and only if specified minimal levels of funding are attained. This chapter describes an experiment that examines allocations to a multiple provision...
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This paper presents a theoretical model of noisy introspection designed to explain behavior in games played only once. The equilibrium determines layers of beliefs about others' beliefs about ..., etc., but allows for surprises by relaxing the equilibrium requirement that belief distributions...
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This paper reports laboratory data for a series of two-person games that are played only once. These games span the standard categories: static and dynamic games with complete and incomplete information. For each game, the treasure is a treatment for which behavior conforms quite nicely to the...
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