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The Naming Game is an agent-based model where individuals communicate to name an initially unnamed object. On a large class of networks continual pairwise interactions lead the system to an ultimate consensus state, in which agents onverge on a globally shared name. Soon after the introduction...
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An opinion dynamics model for a Command and Control (C2) organization is essential for simulating combat system effectiveness. However, few studies have addressed opinion evolution in C2 simulation. With the goal of overcoming this research gap, this paper proposes an opinion exchange model,...
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The distribution of motifs in random hierarchical topological networks defined by nonsymmetric random block-hierarchical adjacency matrices, is constructed for the first time. According to the classification of U. Alon et al. of network superfamilies (Milo et al., 2004 [11]) by their motifs...
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