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We consider a network model where individuals exert efforts in two types of activities that are interdependent. These activities can be either substitutes or complements. We provide a full characterization of the Nash equilibrium of this game for any network structure. We show, in particular,...
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We propose new models, simulations, and data analyses to elaborate on the process of formation of a network. In these models, new agents search edges instead of nodes before connecting to other agents. The edges can represent patents between technology firms, assets between dealers, viruses...
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We develop a network model of conflict in which players are involved in different battles. A negative shock in one locality affects the conflict in this locality but may also increase battles in path-connected localities depending on the location of the battle in the network and the strength of...
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We study a very general contest game in which players exert efforts in multiple battles. The conflict structure, which represents who participates in which battlefield, is arbitrary and can be represented by a hypergraph. We show, under mild conditions on the cost function and contest...
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