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We study peer effects in crime by analyzing co-offending networks. We first provide a credible estimate of peer effects in these networks equal to 0.17. This estimate implies a social multiplier of 1.2 for those individuals linked to only one co-offender and a social multiplier of 2 for those...
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We provide an overview and synthesis of the literatures analyzing games in which players are connected via a network structure. We discuss, in particular, the impact of the structure of the network on individuals' behaviors. We focus on game theoretic modeling, but also include some discussion...
Persistent link: https://www.econbiz.de/10014166303
We develop a network model of conflict in which players are involved in different battles. A negative shock in one locality affects the conflict in this locality but may also increase battles in path-connected localities depending on the location of the battle in the network and the strength of...
Persistent link: https://www.econbiz.de/10014102420
The aggregate economic impact of any developmental project depends on its effects within the chosen administrative region as well as its economic spillovers into other regions. However, little is known about how these spillovers propagate through geographic, ethnic and road networks. In this...
Persistent link: https://www.econbiz.de/10012916562
The aggregate economic impact of any developmental project depends on its effects within the chosen administrative region as well as its economic spillovers into other regions. However, little is known about how these spillovers propagate through geographic, ethnic and road networks. In this...
Persistent link: https://www.econbiz.de/10012921514
Although the linear-in-means model is the workhorse model in empirical work on peer effects, its theoretical properties are understudied. In this paper, we investigate how social norms affect individual effort, aggregate effort, and welfare. While individual productivity always positively...
Persistent link: https://www.econbiz.de/10012909443
We study a very general contest game in which players exert efforts in multiple battles. The conflict structure, which represents who participates in which battlefield, is arbitrary and can be represented by a hypergraph. We show, under mild conditions on the cost function and contest...
Persistent link: https://www.econbiz.de/10012889414
In order to understand the different characteristics observed in real-world networks, one needs to analyze how and why networks form, the impact of network structure on agents' outcomes, and the evolution of networks over time. For this purpose, we combine a network game introduced by Ballester...
Persistent link: https://www.econbiz.de/10013144348