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We model the dynamic contest between two players as a game of tug-of-war with a Tullock contest success function (CSF). We show that (pure strategy) Markov perfect equilibrium of this game exists, and it is unique. In this equilibrium - in stark contrast to a model of tug-of-war with an all pay...
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Harris, Reny, and Robson (1995) added a public randomization device to dynamic games with almost perfect information to ensure existence of subgame perfect equilibria (SPE). We show that when Nature's moves are atomless in the original game, public randomization does not enlarge the set of SPE...
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It is generally admitted that a correct forecasting of uncertain variables needs Markov decision rules. In a dynamic game environment, this belief is reinforced if one focus on credible actions of the players. Usually, subgame perfectness requires equilibrium strategies being constructed on...
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We consider a class of stochastic discounted games with increasing preferences. We first prove existence of extremal Stationary Markov Perfect Equilibria (SMPE) in pure strategies, and we characterize those equilibria as unique fixed points of well-chosen operators. We use this characterization...
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