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Cooperative equilibria can be supported in a repeated game when players use trigger strategies. This paper tests how well trigger strategies explain behavior in two-person experimental games. Reducing payoffs for choices larger than the Cournot level induces smaller average outputs, consistent...
Persistent link: https://www.econbiz.de/10014133393
Cooperative equilibria can be supported in a repeated game when players use trigger strategies. This paper tests how well trigger strategies explain behavior in two-person experimental games. Reducing payoffs for choices larger than the Cournot level induces smaller average outputs, behavior...
Persistent link: https://www.econbiz.de/10014055741
This paper reports the results of a series of two-stage, two-person non-cooperative games where one player can strategically preempt the other. In one of our designs, the subgame perfect equilibrium entails complete preemption; in the other, it entails partial preemption. Logit analysis...
Persistent link: https://www.econbiz.de/10014056281