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Second Life (SL) is a virtual "world" accessible via the Internet which enables its users, called Residents, to interact with each other through virtual characters, called "avatars". The residents can explore the SL hypothetical world, and participate in individual and group activities. Most...
Persistent link: https://www.econbiz.de/10011571140
Scenario planning is a tool that can be used to project and promote innovation activities in organizations. The more disruptive the innovation is, the more beneficial effects will be expected to come out of utilizing a scenario planning process. This planning approach may be considered when...
Persistent link: https://www.econbiz.de/10011571138
In contrast to the Entrepreneurial Recycling Model (EREC), the Entrepreneurial Remedy Model (EREM) demands an active role of innovation to create an environment where small and medium size companies (SMEs) are developed. The EREM may provide a conceptual platform which may explain why developed...
Persistent link: https://www.econbiz.de/10011571235