Showing 1 - 10 of 71
We consider transferable utility cooperative games (TU games) with limited cooperation introduced by hypergraph communication structure, the so-called hypergraph games. A hypergraph communication structure is given by a collection of coalitions, the hyperlinks of the hypergraph, for which it is...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10014101882
The Shapley value for directed graph (digraph) games, TU games with limited cooperation introduced by an arbitrary digraph prescribing the dominance relation among the players, is introduced. It is defined as the average of marginal contribution vectors corresponding to all permutations that do...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10014141347
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011284534
In this paper we introduce two values for cooperative games with communication graph structure. For cooperative games the shapley value distributes the worth of the grand coalition amongst the players by taking into account the worths that can be obtained by any coalition of players, but does...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011531120
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011536104
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011455594
Persistent link: https://ebvufind01.dmz1.zbw.eu/10012242297
Persistent link: https://ebvufind01.dmz1.zbw.eu/10012161559
Persistent link: https://ebvufind01.dmz1.zbw.eu/10012793588
We introduce a single-valued solution concept, the so-called average covering tree value, for the class of transferable utility games with limited communication structure represented by a directed graph. The solution is the average of the marginal contribution vectors corresponding to all...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10014169822