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A set of jobs need to be served by a server which can serve only one job at a time. Jobs have processing times and incur waiting costs (linear in their waiting time). The jobs share their costs through compensation using monetary transfers. In the first part, we provide an axiomatic...
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For the class of tree games, a new solution called the average tree solution has been proposed recently. We provide a characterization of this solution. This characterization underlines an important difference, in terms of symmetric treatment of the agents, between the average tree solution and...
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A set of jobs need to be served by a server which can serve only one job at a time. Jobs have processing times and incur waiting costs (linear in their waiting time). The jobs share their costs through compensation using monetary transfers. In the first part, we provide an axiomatic...
Persistent link: https://www.econbiz.de/10014026948
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Herings et al. (2008) proposed a solution concept called the average tree solution for cycle-free graph games. We provide a characterization of the average tree solution for cycle-free graph games. The characterization underlines an important difference, in terms of symmetric treatment of...
Persistent link: https://www.econbiz.de/10012718484