Showing 1 - 10 of 2,790
This paper considers general games in which multiple informed principals simultaneously compete to influence the decisions of a common agent. It shows that we can characterize all outcomes of any game in which principals delegate the final decisions to the agent using arbitrary mechanisms, by...
Persistent link: https://www.econbiz.de/10013028126
I analyze common agency games in which the principals, and possibly the agent, have private information. I distinguish between games in which the principals delegate the final decisions to the agent, and games in which they retain some decision power after offering their mechanisms. I show that,...
Persistent link: https://www.econbiz.de/10009376226
We consider a game of information transmission, with one informed decision maker gathering information from one or more informed senders. Private information is (conditionally) correlated across players, and communication is cheap talk. For the one sender case, we show that correlation...
Persistent link: https://www.econbiz.de/10010189326
We consider a game of information transmission, with one informed decision maker gathering information from one or more informed senders. Private information is (conditionally) correlated across players, and communication is cheap talk. For the one sender case, we show that correlation...
Persistent link: https://www.econbiz.de/10011774610
We consider a game of information transmission, with one informed decision maker gathering information from one or more informed senders. Private information is (conditionally) correlated across players, and communication is cheap talk. For the one sender case, we show that correlation...
Persistent link: https://www.econbiz.de/10014153232
This paper examines a class of signaling games with multi-dimensional private information to study how the prior, joint distribution of the private information variables affect a signal's effectiveness in revealing information about these variables. To illustrate the general problem investigated...
Persistent link: https://www.econbiz.de/10014124095
We find an effect of irrelevant information on adverse selection in a laboratory signaling game. This effect occurs via two channels: the principal is more (less) likely to adversely reject signals from “good” (“bad”) types. The findings suggest that “perception (or perhaps,...
Persistent link: https://www.econbiz.de/10013115007
We consider a Sender-Receiver game in which the Sender can choose between sending a cheap-talk message, which is costless, but also not verified and a costly verified message. While the Sender knows the true state of the world, the Receiver does not have this information, but has to choose an...
Persistent link: https://www.econbiz.de/10011576182
This paper studies sequential Bayesian persuasion games with multiple senders. We provide a tractable characterization of equilibrium outcomes. We apply the model to study how the structure of consultations affects information revelation. Adding a sender who moves first cannot reduce...
Persistent link: https://www.econbiz.de/10012587427
I study reputation models in which information about the long-run player's past behavior is dispersed among short-run players. I identify two challenges to reputation building when such information is aggregated via the short-run players' actions. First, when the long-run player's action can...
Persistent link: https://www.econbiz.de/10012169393