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Ebner and Kovach consider the critique of role-plays previously offered in this series (see particularly, Alexander and LeBaron 2009) – and reject it. They argue that what is needed is not to move away from simulations, but to use the critique to devise more efficient, more convincing, more...
Persistent link: https://www.econbiz.de/10014178281
Druckman and Ebner carefully review an overwhelming number of studies which conclude that simulations (in all fields, not just negotiation) typically fail to live up to their promise. One quirk of the studies, however, drew their particular interest and inspired their own research: it seemed...
Persistent link: https://www.econbiz.de/10014178283
In previous work in this series, Ebner and Druckman have analyzed the widely assumed (but surprisingly unproven) benefits of role-plays, and concluded that students learn more from designing role-plays than from playing them out. Now, they take the logical next step — explicit assessment of...
Persistent link: https://www.econbiz.de/10014165520
FlashPoint is a simulation-game constructed as a teaching-tool for the topics of conflict analysis and resolution, collaboration, negotiation, mediation and public international law. It is set in a scenario that is primarily fictitious – but still blends in and incorporates real events,...
Persistent link: https://www.econbiz.de/10012972917
Negotiation educators have long considered simulations a central classroom teaching method, with high expectations regarding the method’s suitability and efficacy for teaching. This paper presents a meta-review of the literature exploring the degree to which simulation delivers on these...
Persistent link: https://www.econbiz.de/10014168728
The AuraCall simulation is a tool for teaching two subjects, and the relationships between them: alternative dispute resolution (ADR) process choice and design, and negotiation regarding this issue. Designed for to be used at the intermediate level, it sets participants into the role of...
Persistent link: https://www.econbiz.de/10014148048
BeatleMania! is a simulation for studying and experiencing online dispute resolution. Two parties to an eBay transaction gone awry, regarding the sale of Beatles memorabilia, set out to resolve their differences with the assistance of a third party mediator. This simulation is structured to...
Persistent link: https://www.econbiz.de/10014037120
Negotiation educators have long considered the use of role-play simulations an essential classroom teaching method, and have had high expectations regarding their suitability and efficacy for teaching. In this article, we review the literature, examining the degree to which simulations deliver...
Persistent link: https://www.econbiz.de/10014039526