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A new way is presented to define for minimum cost spanning tree (mcst-) games the irreducible core, which is introduced by Bird in 1976. The Bird core correspondence turns out to have interesting monotonicity and additivity properties and each stable cost monotonic allocation rule for...
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In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a 'dualize and restrict' procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
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In this paper we study information sharing situations. For every information sharing situation we construct an associated cooperative game, which we call an information sharing game. We show that the class of information sharing games co-incides with the class of cooperative games with a...
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In this paper standard oligopolies are interpreted in two ways, namely as oligopolies without transferable technologies and as oligopolies with transferable technologies. From a cooperative point of view this leads to two different classes of cooperative games. We show that cooperative oligopoly...
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