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Morgan (Public Choice, 116:1-18, 2003) finds that the aggregate effort is greater in sequential than in simultaneous lottery contests. We show that Morgan's result is incorrect due to a slip in a proof, and that the aggregate effort is greater in sequential contests only if contestants are...
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Multi-battle team contests are ubiquitous in real-life competitions. All temporal structures of multi-battle team contests yield the same total effort, as demonstrated by Fu, Lu, and Pan (2015, American Economic Review, 105(7): 2120-40)'s remarkable temporal-structure independence. Rather than...
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We propose a belief-based theory for private information games. A Bk player forms correct beliefs up to the k<sup>th</sup>-order, and heuristic beliefs from the (k +1)<sup>th</sup>-order onwards. Correct beliefs follow the prior distribution of types, as in standard game theory. Heuristic beliefs ignore the...
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We aim at characterizing which kind of functions could be explained (rationalized) as the best reply of payoff-maximizing agents in contests for a fixed prize. We show that the rationalizability strongly differs between Decisive Contests, where the prize is allocated with certainty, and Possibly...
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In noisy contests where only the winners entry will eventually be implemented, the suitable objective is to maximize the quality of the entry of the expected winner. We compare the optimal set of rules in contests under such an objective to the one under maximization of the sum of contestants'...
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