Showing 1 - 10 of 34,972
play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10011422135
play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10003379095
play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10010263153
play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10014061547
The power to take game is a simple two player game where players arerandomly divided into pairs consisting of a take authority and responder.Both players in each pair have earned an own income in an individual realeffort decision-making experiment preceding the take game. The gameconsists of two...
Persistent link: https://www.econbiz.de/10010324423
The paper presents the concept of an imitation equilibrium and explores it in the context of some simple oligopoly models. The concept applies to normal form games enriched by a reference structure specifying a reference group for every player. The reference group is a set of other players, whom...
Persistent link: https://www.econbiz.de/10011538885
Persistent link: https://www.econbiz.de/10001548848
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The 'TASP … equilibrium under fictitious play like learning processes. We use two 4 x 4 games each with a unique mixed Nash equilibrium; one … is stable and one is unstable under learning. Both games are versions of Rock-Paper-Scissors with the addition of a …
Persistent link: https://www.econbiz.de/10010288137
Recently there has been much theoretical and experimental work on learning in games. However, learning usually means … learning about the strategic behavior of opponents rather than learning about the game as such. In contrast, here we report on … an experiment designed to test whether players learn a) the relevant features of the payoff structure of a 2x2 game (e …
Persistent link: https://www.econbiz.de/10011539825
This is an experimental study of a three-player power-to-take game where a take authority is matched with two responders. The game consists of two stages. In the first stage, the take authority decides how much of the endowment of each responder that is left after the second stage will be...
Persistent link: https://www.econbiz.de/10010261421