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We consider a class of cooperative network games with transferable utilities in which players interact through a probabilistic network rather than a regular, deterministic network. In this class of wealth-generating situations we consider probabilistic extensions of the Myerson value and the...
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In cooperative games with transferable utilities, the Shapley value is an extreme case of marginalism while the Equal Division rule is an extreme case of egalitarianism. The Shapley value does not assign anything to the non-productive players and the Equal Division rule does not concern itself...
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We introduce a Solidarity value for Network Games which is obtained by any convex combination of the Myerson value, and the Component-wise Equal Division rule. In Network Games under the cooperative framework, the Myerson value signifies marginalism, while the Equal Division rule signifies...
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A non-cooperative model of network formation is developed. Agents form links with others based on the cost of the link and its assessed benefit. Link formation is one-sided, i.e., agents can initiate links with other agents without their consent, provided the agent forming the link makes the...
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The success of joint liability programs depends on nature and composition of borrowing groups. Group formation is a costly process and in our model these costs vary with the social identity of group partners. We show that risk heterogeneity in a borrowing group may arise due to the social...
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