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Persistent link: https://www.econbiz.de/10001529148
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The “TASP” (Time Average of the Shapley Polygon) gives a precise prediction about what happens when there is divergence from equilibrium under fictitious play like learning processes....
Persistent link: https://www.econbiz.de/10003921539
an experiment designed to test whether players learn a) the relevant features of the payoff structure of a 2x2 game (e …
Persistent link: https://www.econbiz.de/10011539825
environments, we use a laboratory experiment in which we form groups and assign leadership roles at random. We study an environment … behavior. Moreover, appointing leaders who are likely to have acted dishonestly in a preliminary stage of the experiment yields …
Persistent link: https://www.econbiz.de/10010402693
environments, we use a laboratory experiment in which we form groups and assign leadership roles at random. We study an environment … behavior. Moreover, appointing leaders who are likely to have acted dishonestly in a preliminary stage of the experiment yields …
Persistent link: https://www.econbiz.de/10010383805
environments, we use a laboratory experiment in which we form groups and assign leadership roles at random. We study an environment … behavior. Moreover, appointing leaders who are likely to have acted dishonestly in a preliminary stage of the experiment yields …
Persistent link: https://www.econbiz.de/10013048821
environments, we use a laboratory experiment in which we form groups and assign leadership roles at random. We study an environment … behavior. Moreover, appointing leaders who are likely to have acted dishonestly in a preliminary stage of the experiment yields …
Persistent link: https://www.econbiz.de/10013050459
This paper investigates how the possibility of affecting group composition combined with the possibility of repeated interaction impacts cooperation within groups and surplus distribution. We developed and tested experimentally a Surplus Allocation Game where cooperation of four agents is needed...
Persistent link: https://www.econbiz.de/10012493275
Persistent link: https://www.econbiz.de/10000994917
This paper describes the results of simulation experiments performed on a suite of learning algorithms. We focus on games in network contexts. These are contexts in which (1) agents have very limited information about the game; users do not know their own (or any other agent's) payoff function,...
Persistent link: https://www.econbiz.de/10011577157