Showing 1 - 10 of 20
Persistent link: https://www.econbiz.de/10012261218
We report on an experiment that tests for the effects of democratic versus hierarchical rules for joint decision making in organizations, like companies, which operate in a competitive environment. While discussion improves outcomes via an effect on public goods contributions, we find that there...
Persistent link: https://www.econbiz.de/10013019236
We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory and impulse balance theory. We find good support for the model and demonstrate that it can explain the success rates observed in threshold public good experiments. The model is...
Persistent link: https://www.econbiz.de/10014154794
We develop a model in which novelty and conformity motivate fashion behavior. Fashion cycles occur if conformity is not too high. The duration of fashion cycles depends on individual-specific conformity, novelty, and the number of available styles. The use of individual-specific novelty and...
Persistent link: https://www.econbiz.de/10009736796
Persistent link: https://www.econbiz.de/10015045784
Persistent link: https://www.econbiz.de/10014440073
We run a computerised experiment of network formation where all connections are beneficial and only direct links are costly. Players simultaneously submit link proposals; a connection is made only when both players involved agree. We use both simulated and experimentally generated data to test...
Persistent link: https://www.econbiz.de/10003906140
In this paper, we discuss the derivation and application of a bivariate ordered probit model with mixed effects. Our approach allows one to estimate the distribution of the effect (gamma) of an endogenous ordered variable on an ordered explanatory variable. By allowing gamma to vary over the...
Persistent link: https://www.econbiz.de/10003924208
In the last decades, there has been a large volume of research showing that emotions do have relevant effects on decision-making. We contribute to this literature by experimentally investigating the impact of four specific emotional states - joviality, sadness, fear, and anger - on risk...
Persistent link: https://www.econbiz.de/10010252392
We use information on students ́past participation in economic experiments, as stored in our database, to analyze whether behavior in public goods games is affected by experience (i.e., previous participation in social dilemma-type experiments) and history (i.e., participation in experiments of...
Persistent link: https://www.econbiz.de/10010337033