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We study a very general contest game in which players exert efforts in multiple battles. The conflict structure, which represents who participates in which battlefield, is arbitrary and can be represented by a hypergraph. We show, under mild conditions on the cost function and contest...
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We develop a network model of conflict in which players are involved in different battles. A negative shock in one locality affects the conflict in this locality but may also increase battles in path-connected localities depending on the location of the battle in the network and the strength of...
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Two types of intervention are commonly implemented in networks: characteristic intervention which influences individuals' intrinsic incentives, and structural intervention which targets at the social links among individuals. In this paper we provide a general framework to evaluate the distinct...
Persistent link: https://www.econbiz.de/10013243281
Network-based targeting is valuable in many applications such as diffusion of new technology, product promotion in marketing, among others. Nevertheless, how to quantitatively measure the effectiveness of targeting strategies remains a challenge. This paper studies a class of network games with...
Persistent link: https://www.econbiz.de/10013243283
As a common practice, various firms initially make information and access to their products/services scarce within a social network; identifying influential players that facilitate information dissemination emerges as a pivotal step for their success. In this paper, we tackle this problem using...
Persistent link: https://www.econbiz.de/10013075001
In this paper, we consider a model with a monopoly firm who sells social goods sequentially to a group of customers in a network. We show that, with symmetric social interactions, the optimal pricing under arbitrary launch sequence is independent of customers' network positions, the launch...
Persistent link: https://www.econbiz.de/10012925004
We consider a network model where individuals exert efforts in two types of activities that are interdependent. These activities can be either substitutes or complements. We provide a full characterization of the Nash equilibrium of this game for any network structure. We show, in particular,...
Persistent link: https://www.econbiz.de/10012927672