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We use a large and heterogeneous sample of the Danish population to investigate the importance of distributional preferences for behavior in a public good game and a trust game. We find robust evidence for the significant explanatory power of distributional preferences. In fact, compared to...
Persistent link: https://www.econbiz.de/10012009014
between themselves and a group of recipients. The experiment consists of two stages: first, individuals play a standard …
Persistent link: https://www.econbiz.de/10013051139
This paper studies the evolution of both characteristics of reciprocity - the willingness to reward friendly behavior and the willingness to punish hostile behavior. Firstly, preferences for rewarding as well as preferences for punishing can survive evolution provided individuals interact within...
Persistent link: https://www.econbiz.de/10010440934
preference in one experiment and make a point prediction about the contribution to a repeated public good. This allows for a … predicted contributions, because they contribute in the first half of the experiment. We also show that the interaction of …
Persistent link: https://www.econbiz.de/10003261927
preference in one experiment and make a point prediction about the contribution to a repeated public good. This allows for a … predicted contributions, because they contribute in the first half of the experiment. We also show that the interaction of …
Persistent link: https://www.econbiz.de/10012783408
We experimentally study the impact of framing effects in a repeated sequential social dilemma game. Our between-subjects design consists of two group level ("Wall Street" vs. "Community") and two individual level ("First (Second) Movers" vs. "Leaders (Followers)") frames. We find that average...
Persistent link: https://www.econbiz.de/10012294775
In this paper, we hypothesize that the strength of the consensus effect, i.e., the tendency for people to overweight the prevalence of their own values and preferences when forming beliefs about others' values and preferences, depends on the salience of own preferences. We manipulate salience by...
Persistent link: https://www.econbiz.de/10014233633
games using experimental data. The experiment comprises a set of games with similar features (e.g., two-player coordination … particular design of the matrices of payoffs in the treatments of the experiment, the hypothesis of unbiased/rational beliefs is …
Persistent link: https://www.econbiz.de/10012957526
Persistent link: https://www.econbiz.de/10012320544
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