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~subject:"Video game"
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Video game
Consumer behaviour
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Online retailing
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online games
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Teng, Ching-I
8
Liao, Gen-Yih
3
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2
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2
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2
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International journal of e-business research : an official publication of the Information Resources Management Association
4
International journal of electronic commerce : IJEC
2
Electronic commerce research and applications
1
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
1
International journal of electronic customer relationship management : IJECRM
1
Journal of electronic commerce research : JECR
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ECONIS (ZBW)
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1
Who may be loyal? : personality, flow experience and customer e-loyalty
Teng, Ching-i.
;
Huang, Li-shia
;
Jeng, Shih-ping
;
Chou, …
- In:
International journal of electronic customer …
6
(
2012
)
1
,
pp. 20-47
Persistent link: https://www.econbiz.de/10009578911
Saved in:
2
Strengthening loyalty of online gamers : goal gradient perspective
Teng, Ching-I
- In:
International journal of electronic commerce : IJEC
21
(
2016/2017
)
1
,
pp. 128-147
Persistent link: https://www.econbiz.de/10011654531
Saved in:
3
Administrator-users contribute more to online communities
Teng, Ching-I
;
Huang, Tzu-Ling
;
Liao, Gen-Yih
;
Dennis, Alan
- In:
Information & management : the internat. journal of …
59
(
2022
)
8
,
pp. 1-14
Persistent link: https://www.econbiz.de/10013488535
Saved in:
4
An empirical investigation into the sources of customer dissatisfaction with online games
Tseng, Fan-chen
;
Teng, Ching-i
- In:
International journal of e-business research : an …
7
(
2011
)
4
,
pp. 17-30
Persistent link: https://www.econbiz.de/10009405743
Saved in:
5
Who plays games online? : the relationship between gamer personality and online game use
Teng, Ching-i
;
Jeng, Shih-ping
;
Chang, Henry Ker-chang
; …
- In:
International journal of e-business research : an …
8
(
2012
)
4
,
pp. 1-14
Persistent link: https://www.econbiz.de/10009728117
Saved in:
6
What factors determine the usage of online games one year later?
Nguyen, Huynh Van
;
Yu, Jianjun
;
Teng, Ching-I
- In:
International journal of e-business research : an …
12
(
2016
)
3
,
pp. 17-25
Persistent link: https://www.econbiz.de/10011537840
Saved in:
7
When does frustration not reduce continuance intention of online gamers? : the expectancy disconfirmation perspective
Liao, Gen-Yih
;
Huang, Han-Chung
;
Teng, Ching-I
- In:
Journal of electronic commerce research : JECR
17
(
2016
)
1
,
pp. 65-79
Persistent link: https://www.econbiz.de/10011452229
Saved in:
8
Online gamers' preferences for online game charging mechanisms : the effect of exploration motivation
Tseng, Fan-Chen
;
Teng, Ching-I
- In:
International journal of e-business research : an …
11
(
2015
)
1
,
pp. 23-34
Persistent link: https://www.econbiz.de/10010526518
Saved in:
9
You can make it : expectancy for growth increases online gamer loyalty
Liao, Gen-Yih
;
Teng, Ching-I
- In:
International journal of electronic commerce : IJEC
21
(
2016/2017
)
3
,
pp. 398-423
Persistent link: https://www.econbiz.de/10011737273
Saved in:
10
Team participation and online gamer loyalty
Teng, Ching-I
;
Chen, Wei-Wen
- In:
Electronic commerce research and applications
13
(
2014
)
1
,
pp. 24-31
Persistent link: https://www.econbiz.de/10011348337
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