Showing 1 - 3 of 3
We use a second-price common-value auction, the maximal game, to experimentally study whether the Winner’s Curse (WC) can be explained by models which retain best-response behavior but allow for inconsistent beliefs. In the maximal game, the WC can be rationalized only by a belief that others...
Persistent link: https://www.econbiz.de/10005481561
Persistent link: https://www.econbiz.de/10004982313
Based on an experiment in the lab, we classify behavior in one-shot normal-form games along three important dimensions. The first dimension, which is of main interest, is about whether subjects are ambiguity-loving, ambiguity-neutral, or ambiguity-averse. The second dimension is about whether...
Persistent link: https://www.econbiz.de/10004982314