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This paper shows how problems in `non life'-insurance and `non life'-reinsurance can be modelled simultaneously as cooperative games with stochastic payoffs.Pareto optimal allocations of the risks faced by the insurers and the insureds are determined.It is shown that the core of the...
Persistent link: https://www.econbiz.de/10011090807
In this paper standard oligopolies are interpreted in two ways, namely as oligopolies without transferable technologies and as oligopolies with transferable technologies.From a cooperative point of view this leads to two different classes of cooperative games.We show that cooperative oligopoly...
Persistent link: https://www.econbiz.de/10011091642
This paper introduces fixed tree games with repeated players (FRP games) which are a generalization of standard fixed tree games.This generalization consists in allowing players to be located in more than one vertex.As a consequence, these players can choose among several ways of connection with...
Persistent link: https://www.econbiz.de/10011092282
Persistent link: https://www.econbiz.de/10011096213
A highway problem is determined by a connected graph which provides all potential entry and exit vertices and all possible edges that can be constructed between vertices, a cost function on the edges of the graph and a set of players, each in need of constructing a connection between a specific...
Persistent link: https://www.econbiz.de/10011090618
AMS classifications: 90D12, 90B05.
Persistent link: https://www.econbiz.de/10011090632
Market entry situations are modelled, where an entrepreneur has to decide for a collection of markets which market to enter and which not. The entrepreneur can improve his prior information by making use of a group of informants, each of them knowing the situation in one or more markets. For...
Persistent link: https://www.econbiz.de/10011090705
A class of cooperative games is introduced which arises from situations in which a set of agents is hierarchically structured and where potential individual economic abilities interfere with the behavioristic rules induced by the organization structure.These games form a cone generated by a...
Persistent link: https://www.econbiz.de/10011090722
This paper considers a special class of sequencing situations with two parallel machines in which each agent has precisely two jobs to be processed, one on each machine.The costs of an agent depend linearly on the final completion time of his jobs.We describe a procedure that provides an optimal...
Persistent link: https://www.econbiz.de/10011090749
AMS classification: 90D12; 03E72;
Persistent link: https://www.econbiz.de/10011090798