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We introduce an efficient solution for games with communication graph structures and show that it is characterized by … efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the … communication graph the total payoff to the players of this component in the game itself to the total payoff of these players when …
Persistent link: https://www.econbiz.de/10011386146
A well known and simple game to model markets is the glove game where worth is produced by building matching pairs. For glove games, different concepts, like the Shapley value, the restricted Shapley value or the Owen value, yield different distributions of worth. Moreover, computational effort...
Persistent link: https://www.econbiz.de/10010211890
Aguiar et al. (2018) propose the Shapley distance as a measure of the extent to which output sharing among the stakeholders of an organization can be considered unfair. It measures the distance between an arbitrary pay profile and the Shapley pay profile under a given technology, the latter...
Persistent link: https://www.econbiz.de/10011880413
Persistent link: https://www.econbiz.de/10012819267
Mathematics Subject Classification 2000: 91A12, 91A43
Persistent link: https://www.econbiz.de/10011091131
explicit formula representation and simple recursive algorithms to calculate them. Additionally the effciency and stability of …
Persistent link: https://www.econbiz.de/10011091203
We introduce an efficient solution for games with communication graph structures and show that it is characterized by … efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the … communication graph the total payoff to the players of this component in the game itself to the total payoff of these players when …
Persistent link: https://www.econbiz.de/10010325828
Persistent link: https://www.econbiz.de/10012214882
Human communication in organizations often involves a large amount of gossiping about others. Here we study in an … experiment whether gossip affects the efficiency of human interactions. We let subjects play a trust game. Third parties observe … possibility of gossip is highly efficiency-increasing compared to a situation without any gossip. In two further control …
Persistent link: https://www.econbiz.de/10011452089
Human communication in organizations often involves a large amount of gossiping about others. Here we study in an … experiment whether gossip affects the efficiency of human interactions. We let subjects play a trust game. Third parties observe … possibility of gossip is highly efficiency-increasing compared to a situation without any gossip. In two further control …
Persistent link: https://www.econbiz.de/10011420430