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The class of neighbour games is the intersection of the class of assignment games (cf. Shapley and Shubik (1972)) and the class of component additive games (cf. Curiel et al. (1994)). For assignment games and component additive games there exist polynomially bounded algorithms of order p4 for...
Persistent link: https://www.econbiz.de/10011090443
This paper considers situations characterized by a common-pool resource, which needs to be divided among agents. Each of the agents has some claim on this pool and an individual reward function for assigned resources. This paper analyzes not only the problem of max- imizing the total joint...
Persistent link: https://www.econbiz.de/10011090832
Abstract: This paper introduces a new class of interactive cooperative purchasing situations and provides an explicit alternative characterization of the nucleolus of cooperative games, which offers an alternative to Kohlberg (1971). In our cooperative purchasing situation, the unit price of a...
Persistent link: https://www.econbiz.de/10011091777