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A game of incomplete information can be decomposed into a basic game and an information structure. The basic game defines the set of actions, the set of payoff states the payoff functions and the common prior over the payoff states. The information structure refers to the signals that the...
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In this paper, we study full implementation problem by mechanisms that allow delay. The delay on the equilibrium path may be zero, infinitesimally small or a fixed positive number. In all these three cases, implementable rules are characterized by a monotonicity-like condition alone, including...
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