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This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam. The purpose of the colloquium was to clarify the uses of the concepts of game theory, and to identify promising new directions....
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A common objective in mechanism design is to choose the outcome (for example, allocation of resources) that maximizes the sum of the agents’ valuations, without introducing incentives for agents to misreport their preferences. The class of Groves mechanisms achieves this; however, these...
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