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Cooperative and noncooperative games have no representation of players's basis utilities. Basis utility is the natural reference point on a player's utility scale that enables the determination the marginal utility of any payoff or allocation. A player's basis utility can be determined by an...
Persistent link: https://www.econbiz.de/10005407599
The Nash equilibrium solution concept for games is based on the assumption of expected utility maximization. Reference dependent utility functions (in which utility is determined not only by an outcome, but also by the relationship of the outcome to a reference point) are a better predictor of...
Persistent link: https://www.econbiz.de/10005407600
We analyze the problem of coordinating upon asymmetric equilibria in a symmetric game, such as the battle-of-the-sexes. In repeated interaction, asymmetric coordination is possible possible via symmetric repeated game strategies. This requires that players randomize initially and adopt a...
Persistent link: https://www.econbiz.de/10005407601
That people estimate quantities, or have beliefs about them, is a daily observable phenomenon. People also quantify their beliefs, at least in theory, by ascribing to them probability numbers. It is shown that quantified beliefs and estimations give rise to the same model, that of a type space,...
Persistent link: https://www.econbiz.de/10005407602
We ask whether communication can directly substitute for memory in dynastic repeated games in which short lived individuals care about the utility of their offspring who replace them in an infinitely repeated game. Each individual is unable to observe what happens before his entry in the game....
Persistent link: https://www.econbiz.de/10005407603
A group of friends consider renting a house but they shall first agree on how to allocate its rooms and share the rent. We propose an auction mechanism for room assignment-rent division problems which mimics the market mechanism. Our auction mechanism is efficient, envy-free,...
Persistent link: https://www.econbiz.de/10005407604
We study whether "coercive" public provision or voluntary private provision of public goods can survive when individuals who "vote with their feet" can choose between communities that differ in the way that public goods are provided. We obtain the following findings: (i) an equilibrium always...
Persistent link: https://www.econbiz.de/10005407605
In two famous and popular puzzles a participant is required to compare two numbers of which she is shown only one. In the first one there are two envelopes with money in them. The sum of money in one of the envelopes is twice as large as the other sum. An envelope is selected at random and...
Persistent link: https://www.econbiz.de/10005407606
This paper proves an equilibrium selection result for a class of games with strategic substitutes. Specifically, for a general class of binary action, N-player games, we prove that each such game has a unique equilibrium strategy profile. Using a global game approach first introduced by Carlsson...
Persistent link: https://www.econbiz.de/10005407607
In a repeated game with private information, a perfect public equilibrium (PPE) can break down if communication is not necessarily simultaneous or if players can “spy” on each others’ information. An ex post perfect public equilibrium (EPPPE) is a PPE that is ex post incentive compatible...
Persistent link: https://www.econbiz.de/10005407608