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To explain why pre-play communication increases cooperation in games,one refers to a) strategic causes such as efficient communication or reputationeffects, and b) changes in the utilities due to social processes. Hithertoexperimental support for both explanations is mixed and confounded....
Persistent link: https://www.econbiz.de/10005866851
We report on an experiment using video technology to study effects of communication on donations to and discrimination between potential receivers. The experimental design eliminates strategic factors by allowing two receivers to unilaterally communicate with an anonymous dictator before the...
Persistent link: https://www.econbiz.de/10010988999
To explain why pre-play communication increases cooperation in games, one refers to a) strategic causes such as efficient communication or reputation effects, and b) changes in the utilities due to social processes. Hitherto experimental support for both explanations is mixed and confounded. Our...
Persistent link: https://www.econbiz.de/10005765165
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We study first- and second-price private value auctions with sequential bidding where second movers may discover the first movers bids. There is a unique equilibrium in the first-price auction and multiple equilibria in the second-price auction. Consequently, comparative statics across price...
Persistent link: https://www.econbiz.de/10015244351
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In November 2001, 5,558 readers of the German weekly Die Zeit participated in a three-person ultimatum experiment involving a proposer X, a responder Y, and a dummy Z (Guth and van Damme, 1998). A proposal is a vector (x,y,z) with x + y + z = DM 1,200, and x in {0, 200, 400, 600, 800, 1000}, and...
Persistent link: https://www.econbiz.de/10005490032