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We consider games with incomplete information à la Harsanyi, where the payoff of a player depends on an unknown state of nature as well as on the profile of chosen actions. As opposed to the standard model, playersʼ preferences over state-contingent utility vectors are represented by arbitrary...
Persistent link: https://www.econbiz.de/10011049707
Recent works on political competition incorporate a valence dimension into the standard spatial model. The analysis of the game between candidates in these models is typically based on two assumptions about voters' preferences. One is that valence scores enter the utility function of a voter in...
Persistent link: https://www.econbiz.de/10014209238
We consider a random-matching model in which every agent has a categorization (partition) of his potential opponents. In equilibrium, the strategy of each player is a best response to the distribution of actions of his opponents in each category of his categorization. We provide equivalence...
Persistent link: https://www.econbiz.de/10014223098
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In a fuzzy cooperative game the playersmay choose to partially participate in a coalition. A fuzzy coalition consists of a group of participating players along with their participation level. The characteristic function of a fuzzy game specifies the worth of each such coalition. This paper...
Persistent link: https://www.econbiz.de/10014217140
We consider games with incomplete information a la Harsanyi, where the payoff of a player depends on an unknown state of nature as well as on the profile of chosen actions. As opposed to the standard model, players' preferences over state--contingent utility vectors are represented by arbitrary...
Persistent link: https://www.econbiz.de/10014217141
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