Showing 1 - 10 of 308
Persistent link: https://www.econbiz.de/10004854710
Persistent link: https://www.econbiz.de/10005383519
We study experimentally a class of pure coordination games as a special case of the Consumer Choice of Prizes game developed by Rapoport et al. (2000). We find a high level of group coordination coupled with considerable switching in the choice of locations. Two models are proposed and tested to...
Persistent link: https://www.econbiz.de/10005408213
We study search behavior in a generalized "secretary problem" environment in which consumers search sequentially for the best alternative from a known and finite set of multi-attribute alternatives. In contrast to most previous studies, we make no distributional assumptions about the quality of...
Persistent link: https://www.econbiz.de/10005408222
Tacit coordination is studied experimentally in a class of iterated market entry games with a relatively small number of potential entrants (n = 6), symmetric players, and fixed entry fees. These games are intended to simulate a situation where a newly emergent market opportunity may be...
Persistent link: https://www.econbiz.de/10005408234
Persistent link: https://www.econbiz.de/10005413544
Persistent link: https://www.econbiz.de/10005413672
Persistent link: https://www.econbiz.de/10006884373
Persistent link: https://www.econbiz.de/10006103073
We study both theoretically and experimentally the decisions players make in two queueing games with batch service. In both games, players are asked to independently decide when to join a discrete-time queue to receive service, or they may simply choose not to join it at all. Equilibrium...
Persistent link: https://www.econbiz.de/10005062725