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Stochastic fictitious play (SFP) assumes that agents do not try to influence the future play of their current opponents, an assumption that is justified by appeal to a setting with a large population of players who are randomly matched to play the game. However, the dynamics of SFP have only...
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Game theory has been employed traditionally as a modeling tool for describing and influencing behavior in societal systems. Recently, game theory has emerged as a valuable tool for controlling or prescribing behavior in distributed engineered systems. The rationale for this new perspective stems...
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A strategy profile of a game is called robustly stochastically stable if it is stochastically stable for a given behavioral model independently of the specification of revision opportunities and tie-breaking assumptions in the dynamics. We provide a simple radius-coradius result for robust...
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