Showing 91 - 100 of 208
Actual behaviour is influenced in important ways by moral emotions, for instance guilt or shame (see among others Tangney et al., 2007). Belief-dependant models of social preferences using the framework of psychological games aim to consider such emotions to explain other-regarding behaviour....
Persistent link: https://www.econbiz.de/10010281628
We investigate to what extent genuine social preferences can explain observed other-regarding behavior. In a dictator game variant subjects can choose whether to learn about the consequences of their choice for the receiver. We find that a majority of subjects showing other-regarding behavior...
Persistent link: https://www.econbiz.de/10010281645
We construct a simple three person trust game with one trustor and two trustees. The trustor has the possibility to either trust both trustees or none, while the trustees make their decisions either sequentially or simultaneously, depending on the treatment. When trustees play sequentially,...
Persistent link: https://www.econbiz.de/10010281662
We analyze the effect of investments in corporate social responsibility (CSR) on workers' motivation. In our experiment, a gift exchange game variant, CSR is captured by donating a certain share of profits to a charity. We are testing for CSR effects by varying the possible share of profits...
Persistent link: https://www.econbiz.de/10010281665
Intentions-based models of social preferences use the framework of psychological games and incorporate higher order beliefs and actions into the utility function. We test the robustness of two types of intentions-based models (guilt aversion and reciprocity). In addition to incentivised...
Persistent link: https://www.econbiz.de/10010281670
Recent research has cast some doubt on the general validity of outcome-based models of social preferences. We develop a model based on cognitive dissonance that focuses on the importance of self-image. An experiment (a dictator game variant) tests the model. First, we find that subjects whose...
Persistent link: https://www.econbiz.de/10010281679
Customers at the online music label Magnatune can pay what they want for albums, as long as the payment is within a given price range ($5-$18). Magnatune recommends to pay $8, and on average customers paid $8.20 (Regner and Barria, 2009). We ran an online survey and collected responses from 227...
Persistent link: https://www.econbiz.de/10010286483
By now there is substantial experimental evidence that people make use of "moral wiggle room" (Dana et al., 2007), that is, they tend to exploit moral excuses for selfish behavior. However, this evidence is limited to dictator games. In our experiment, a trust game variant, we study whether...
Persistent link: https://www.econbiz.de/10011522057
In a recently published article, Bruni and Stanca (2008) suggest that television viewing has a negative impact on life satisfaction. In this note we argue that the empirical approach they use (an approach that omits the main effect of TV viewing in life satisfaction) is problematic.We estimate a...
Persistent link: https://www.econbiz.de/10009022167
We apply the property rights theory of Grossman-Hart-Moore in the musicindustry and study the optimal allocation of copyright between the artistswho create music and the labels who promote and distribute it. Digital tech-nology opens up a role for new intermediaries. We …nd that entry of...
Persistent link: https://www.econbiz.de/10009022168