González-Piñero, Manel; Páez-Avilés, Cristina; … - In: Journal of Knowledge Management 25 (2021) 11, pp. 34-59
Purpose: This paper aims to explore how the cross-fertilization of knowledge and technologies in EU-funded research projects, including serious games and gamification, is influenced by the following variables: multidisciplinarity, knowledge base and organizations (number and diversity). The...