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Persistent link: https://www.econbiz.de/10012287737
Purpose: This paper aims to explore how the cross-fertilization of knowledge and technologies in EU-funded research projects, including serious games and gamification, is influenced by the following variables: multidisciplinarity, knowledge base and organizations (number and diversity). The...
Persistent link: https://www.econbiz.de/10012812494
Persistent link: https://www.econbiz.de/10011499129