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Players from two populations, predictors and predictees, are randomly matched in a game-theoretic version of Newcomb's Problem. Predictors are able to predict the predictees' choices by observing their type. There are two types of predictees, those who take their predictability into account by...
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Players from two populations, predictors and predictees, are randomly matched in a game--theoretic version of Newcomb's Problem. Predictors are able to predict the predictees' choices by observing their type. There are two types of predictees, those who take their predictability into account by...
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