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Shifting the responsibility for a necessary but costly action to someone else is often called Passing the Buck. Examples of such behavior in politics are environmental and budget problems which are left to future generations. Small group examples are (not) washing the dishes or (not) dealing...
Persistent link: https://www.econbiz.de/10010307257
In the Solidarity Game (Selten and Ockenfels, 1998) lucky winners of a lottery can transfer part of their income to unlucky losers. Will losers get smaller transfers if they can be assumed to be (partly) responsible for their zero income because they have chosen riskier lotteries (Trhal and...
Persistent link: https://www.econbiz.de/10010307725
The launch of a public project requires support from enough members of a group. Members (players) are differently important for the project and have different cost/benefit relations. There are players who profit and players who suffer from the launch of the project. Examples are the Kyoto...
Persistent link: https://www.econbiz.de/10010332908
In Binary Threshold Public Good (BTPG) games players contribute or not to the production of a public good which is produced if and only if there are "enough" contributors. There is a plethora of equilibria in BTPG games. We experimentally test general theoretical attributes of equilibria and...
Persistent link: https://www.econbiz.de/10011438878
In a laboratory experiment we investigate inter-generational concerns and myopia in a dynamic Public Good game. Groups of four played a 15-period game where they could either invest in a green sector or in a more profitable brown sector that builds a pollution stock. We find that subjects are...
Persistent link: https://www.econbiz.de/10011451332
The main goal of collective punishment (CP) is the deterrence of future "wrong-doing" by freedom fighters or terrorists, protesters against an authoritative government, polluters, students playing pranks on their teacher, football teams lacking enthusiasm, or soldiers showing cowardice to the...
Persistent link: https://www.econbiz.de/10013200103
In Binary Threshold Public Good (BTPG) games, n players have binary choices: cooperation or non-cooperation. If at least k players cooperate, a public good is produced. The case k = n is the Stag Hunt game with the two pure strategy equilibria E1 (all players cooperate) and E0 (no player...
Persistent link: https://www.econbiz.de/10012621805
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Vendettas occur in many real world settings where rivals compete for a prize, e.g., winning an election or a competitive promotion, by engaging in retaliatory aggressive behavior. We present a benchmark experiment where two players have an initial probability of winning a prize. Retaliatory...
Persistent link: https://www.econbiz.de/10010277513
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