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Contests are commonly used in the workplace to motivate workers, determine promotion, and assign bonuses. Although contests can be very effective at eliciting high effort, they can also lead to inefficient effort expenditure (overbidding). Researchers have proposed various theories to explain...
Persistent link: https://www.econbiz.de/10014132470
We investigate a version of the classic Colonel Blotto game in which individual battles may have different values. Two players allocate a fixed budget across battlefields and each battlefield is won by the player who allocates the most to that battlefield. The winner of the game is the player...
Persistent link: https://www.econbiz.de/10014150669
A contest is a situation in which individuals expend resources in order to win valuable prize(s). 'Sabotage' is a deliberate, and often costly and illegal, act of damaging a rival's likelihood of winning the contest. It is done by exerting resources to negatively influence the effectiveness of a...
Persistent link: https://www.econbiz.de/10013074732
We reinvestigate data from the voting experiment of Forsythe, Myerson, Rietz, and Weber (1993). In every one of 24 rounds 28 players were randomly (re)allocated into two groups of 14 to play a voting stage game with or without a preceding opinion poll phase. We find that the null hypothesis that...
Persistent link: https://www.econbiz.de/10014134918
In this paper, we study full implementation problem by mechanisms that allow delay. The delay on the equilibrium path may be zero, infinitesimally small or a fixed positive number. In all these three cases, implementable rules are characterized by a monotonicity-like condition alone, including...
Persistent link: https://www.econbiz.de/10013087001
Diermeier and Fong (2008a) recently proposed a legislative bargaining model with reconsideration in the context of a distributive policy environment. In this paper we prove general existence and necessary conditions for pure-strategy stationary equilibria for any finite policy space and...
Persistent link: https://www.econbiz.de/10003782130
Theories about unique equilibrium selection are often rejected in experimental investigations. We drop the idea of selecting a single prominent equilibrium but suggest the coexistence of different beliefs about "appropriate" equilibrium or non-equilibrium play. Our main selection criterion is...
Persistent link: https://www.econbiz.de/10011629780
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10010339744
Considered are imperfectly discriminating contests in which players may possess private information about the primitives of the game, such as the contest technology, valuations of the prize, cost functions, and budget constraints. We find general conditions under which a given contest of...
Persistent link: https://www.econbiz.de/10012936799
In this paper, we study N-player Colonel Blotto games with incomplete information about battlefield valuations. Such games arise in job markets, research and development, electoral competition, security analysis, and conflict resolution. For M ≥ N + 1 battlefields, we identify a Bayes-Nash...
Persistent link: https://www.econbiz.de/10012436059