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learning, providing an audience of practitioners, researchers, educators, and students with a critical mass of knowledge on an …-renowned professionals, this resource contributes the latest findings and practices in topic areas such as computer-based learning, teaching … methodologies, and distance learning programs. …
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This chapter intends to explore the learning and development needs of Generation Y (Gen Y) as adult learners at the … learning approach or andragogy is applicable and more suitable to be employed. Nonetheless, literature review indicates that … organizations employ the traditional approach or pedagogy in determining Gen Y learning and development needs. …
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This chapter aims to propose educational games development to facilitate learning and maximizing joy during the … learning process. The joy of learning through games has been tested in many subjects of teaching. Most of them show an … improvement in the effectiveness of the learning process. However, developing a proper education game requires adequate analysis …
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