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Allowing for a free choice of the recipient's gender in a dictator game (N = 508), we find that women show a substantial gender biased towards females. Adding a charity recipient to the possible choices, the charity becomes the primary recipient and overall transfers increase. Yet, conditioning...
Persistent link: https://www.econbiz.de/10011845263
Over the last decades, research in behavioural economics has demonstrated that individual welfare (utility), as relevant for economic decision making, depends not only on absolut but also on distributional aspects. Moreover, evidence is gathering that something similar holds for aggregate...
Persistent link: https://www.econbiz.de/10011845317
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. The results show that seemingly small differences in instructions induce fundamentally different perceptions regarding entitlement. Behavior is affected accordingly,...
Persistent link: https://www.econbiz.de/10011847573
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. As was shown by Oxoby and Spraggon (2008), inducing a feeling of entitlement - one subject earning the endowment - strongly affects allocations in dictator games...
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It is a well known fact that for any finite extensive form game G there is a strategy profile σ which, together with an appropriate system of beliefs μ, constitutes a sequential equilibrium of G (Kreps and Wilson, 1982). However, as we demonstrate in this paper, there are sequential equilibria...
Persistent link: https://www.econbiz.de/10013121410
This paper proposes a simple framework to model contextual influences on procedural decision making. In terms of utility, we differentiate between monetary payoffs and contextual psychological ones, e.g. deriving from the subjects’ normative frame of reference. Monetary payoffs are treated as...
Persistent link: https://www.econbiz.de/10013311714
This paper proposes a bounded rationality approach to model equilibrium play in games. It is based on the observation that decision makers often do not seem to fully distinguish between different but seemingly similar decisions. To capture this, for each player a similarity grouping of decisions...
Persistent link: https://www.econbiz.de/10014059234