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Growth in popularity of computer (video) games is a noticeable change in recent years. Electronic entertainment increasingly engages the wider society and reaches to new audiences by offering them satisfy of wide variety of needs and aspirations. As a mass media games not only provide...
Persistent link: https://www.econbiz.de/10011260488
Under the conditions of the global financial and economic crisis restructuring undertaken by companies often is associated with the optimization of operating costs in the dimension of human capital. Relatively little popular technique is responsible outplacement, which can reduce the risk of...
Persistent link: https://www.econbiz.de/10011260688
The purpose of diagnosis was: conduct studies that provide full and accurate knowledge of the cultural needs of the residents of Podlasie Voivodship; identify the main barriers to participation in high culture; quantitative and qualitative definition of cultural institutions image, including the...
Persistent link: https://www.econbiz.de/10011260819
Niepełnosprawność jest jedną z cech różnicujących jednostki i grupy we współczesnych społeczeństwach. Osoby o ograniczonej sprawności fizycznej, poznawczej i psychicznej są szczególnie narażone na dyskryminację oraz wykluczenie społeczne, gospodarcze i polityczne. Co istotne...
Persistent link: https://www.econbiz.de/10011260953
Wzrost długości życia ludzkiego sprzyja rozwojowi dóbr i usług skierowanych do osób starszych. Opracowanie przybliża zjawisko srebrnej gospodarki jako systemu ekonomicznego opartego na zaspokajaniu potrzeb starzejących się społeczeństw. W artykule przedstawione zostały przykłady...
Persistent link: https://www.econbiz.de/10011261080
The history of social innovation in country, challenges being addressed by social innovation. the key actors, who is promoting social innovation. A few of the key projects that illustrate social innovation.
Persistent link: https://www.econbiz.de/10011266236
Popularyzacja tworzenia kodeksów zaadresowanych do różnych grup społecznych jest jedną z cech współczesnego świata. Wśród badaczy tego zjawiska nie ma jednak pełnej zgody na zasadność i użyteczność moralną tej działalności. Artykuł przybliża przegląd literatury przedmiotu w...
Persistent link: https://www.econbiz.de/10011112995
Increase in popularity of games like "Second Life" has contributed not only to significant changes in the development of the electronic entertainment industry. Promoting Games 2.0, the new trend of video game production that are assumed to be the virtual worlds that contain user-generated...
Persistent link: https://www.econbiz.de/10009422088
Computer games (video games) are becoming increasingly popular way to relax, or even to maintain social relationships with other people. However, they are not just only entertainment. Treated as a mass media become a source of income, knowledge and social problems, which may distort the reality...
Persistent link: https://www.econbiz.de/10009422090
The concepts of social capital are important in improving the quality of life. However, the effects of social capital accumulated in the economic, social and political spheres can be both positive and negative. Article brings the specificity of trust as a key variety of social capital and it's...
Persistent link: https://www.econbiz.de/10009422098