Showing 71 - 80 of 32,700
Polish abstract: Artykuł ma na celu przybliżenie różnych podejść do analizy polityki publicznej dotyczącej starzenia się ludności. Opracowanie zawiera krótkie opisy wybranych teorii formułowania i wdrażania odpowiedzi na wyzwania związane z kwestiami i problemami istotnymi dla osób...
Persistent link: https://www.econbiz.de/10015221723
Polish abstract: Poniższa dyskusja odbyła się we wrześniu 2018 w Szkole Głównej Handlowej w Warszawie. Skupiła zarówno badaczy problematyki polityki senioralnej, ekspertów, analityków. Dyskusję moderował i zaplanował Andrzej Klimczuk, związany z SGH, natomiast zaproszenie do...
Persistent link: https://www.econbiz.de/10015221724
Linden Lab studies massive online game "Second Life" unexpectedly gained worldwide fame after a few years after release. To the surprise of many game has met with great interest, despite the lack of promotional campaigns. It can be assumed that the reason why "second life" reached a wider...
Persistent link: https://www.econbiz.de/10015230187
More and more people around the world are using computer (video) games. The development of the gaming industry means increasing of its complexity in all aspects. Not only is the content represented in games continuously differentiating, but we also see the increasing diversity among their...
Persistent link: https://www.econbiz.de/10015230188
The concepts of social capital are important in improving the quality of life. However, the effects of social capital accumulated in the economic, social and political spheres can be both positive and negative. Article brings the specificity of trust as a key variety of social capital and it's...
Persistent link: https://www.econbiz.de/10015230189
Computer games (video games) are becoming increasingly popular way to relax, or even to maintain social relationships with other people. However, they are not just only entertainment. Treated as a mass media become a source of income, knowledge and social problems, which may distort the reality...
Persistent link: https://www.econbiz.de/10015230190
Increase in popularity of games like "Second Life" has contributed not only to significant changes in the development of the electronic entertainment industry. Promoting Games 2.0, the new trend of video game production that are assumed to be the virtual worlds that contain user-generated...
Persistent link: https://www.econbiz.de/10015230191
"Social Capital of Old People on the Example of Bialystok Residents" is a book based on theoretical and empirical study, which presents an issue of diagnosing and using of old people social capital in the local and regional development processes. This issue is significant because of the threats...
Persistent link: https://www.econbiz.de/10015232759
English abstract: Sandwich generation - a group of middle-aged people who, due to its central position (status) in the age structure and related age stratification is a generation (generation) that simultaneously takes care of elderly people (mostly their parents) and younger people (mostly your...
Persistent link: https://www.econbiz.de/10015233790
English abstract: Creative gerontology - department of social gerontology postulated by Anita Stefańska and Marta Szabelska-Holeksa. Ultimately, this sub-discipline is to deal with the issues of creativity and creativity of older people. Creative gerontology is primarily associated with the...
Persistent link: https://www.econbiz.de/10015233792