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Lower one- or two-dimensional coordination, or potential games, are popularly used to model interactive behavior, such as innovation diffusion and cultural evolution. Typically, this involves determining the "better" of competing solutions. However, examples have demonstrated that different...
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In this paper, we consider a novel game theory model for the competitive influence maximization problem. We model this problem as a simultaneous non-cooperative game with complete information and rational players, where there are at least two players who are supposed to be out of the network and...
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In unavoidable traffic accidents, autonomous vehicles (AVs) face the dilemma of protecting either the passenger(s) or third parties. Recent studies show that most people prefer AVs following a utilitarian approach by minimizing total harm. At the same time, however, they would adopt an AV only...
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