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In order to decrease social distance and increase trust on their platforms, many online marketplaces allow traders to be represented by profile pictures or avatars. In a laboratory experiment, we investigate whether the presence of seller avatars affects trading behavior in a market. We contrast...
Persistent link: https://www.econbiz.de/10012604557
In order to decrease social distance and increase trust on their platforms, many online marketplaces allow traders to be represented by profile pictures or avatars. In a laboratory experiment, we investigate whether the presence of seller avatars affects trading behavior in a market. We contrast...
Persistent link: https://www.econbiz.de/10012507298
Persistent link: https://www.econbiz.de/10014247341
Persistent link: https://www.econbiz.de/10003359335
Persistent link: https://www.econbiz.de/10014276945
To explain why pre-play communication increases cooperation in games,one refers to a) strategic causes such as efficient communication or reputationeffects, and b) changes in the utilities due to social processes. Hithertoexperimental support for both explanations is mixed and confounded....
Persistent link: https://www.econbiz.de/10005866851
Two firms, each consisting of a team with the owner and just oneemployee, compete on the labor market with free labor mobility. Afterobserving the investment decisions by firm owners their employees canengage in costly training, thus increasing their general and firm-specificproductivity, which...
Persistent link: https://www.econbiz.de/10005866874
This paper revisits and extends the experiment on the solidarity gameby Selten and Ockenfels (1998). We replicate the basic design of the solidaritygame and extend it in order to test the robustness of the fixed totalsacrifice' effect and the applied strategy method. Our results only...
Persistent link: https://www.econbiz.de/10005866875
A cyclical network of indirect reciprocity is derived organizing 3- or6-person groups into rings of social interaction where the first individualcan help the second, the second the third, and so on till the last, who inreturn can help the first. Mutual cooperation is triggered by assuming...
Persistent link: https://www.econbiz.de/10005866914
The goal of this paper is to provide an overview on the Virtual Laboratory infrastructurefor online economic experiments. We summarize our experience gainedfrom performing several economic experiments on the Internet. The experimentswe have run range from electronic markets to individual...
Persistent link: https://www.econbiz.de/10005867014