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The study purports to develop and empirically test a model of team learning process and its effects on team performance … interactive process model of the team earning phenomenon. By studying 165 new product development projects, it was shown: (i) that …, memory, thinking, improvisation, unlearning, and sense-making constitute interrelated sub-components of a higher-order team …
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Managers entrusted with new product development (NPD) have to seek the optimal balance between prior competencies and learning activities to generate successful products. Yet prior NPD research has largely taken a positivistic view of learning despite an inkling that too much learning can lead...
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Causes -- Chapter 3. Predicting Creativity and Innovation in Society: The Importance of Places, the Importance of Governance … Investment Decisions -- Chapter 12. Priming Activity to Increase Interpersonal Closeness, Inter-brain Coherence, and Team … Digital Transformation in Organizations -- Chapter 15. Designing Innovation in the Digital Age: How to Maneuver Around Digital …
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