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Information systems actability theory builds on a communicative action perspective on IS. Information systems are seen as instruments for technology mediated work communication. Human actors are communicating (i.e. sending and/or receiving messages) through an information system. Information...
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In this paper we study a class of cooperative games with non-transferable utility (NTU) derived from multiple objective linear programs (MOLP's). This is done in order to introduce the NTU-Shapley value as a solution to multiple objective linear programming. We present an algorithm for the...
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