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We propose a model of chosen preferences together with conditions on choice data that make our model falsifiable and identifiable. Preferences on alternatives are induced by preferences on attributes—e.g. candidates for a job may be experienced or inexperienced. Choice behavior is driven by a...
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We propose a model of rational preference change that is identifiable, empirically testable and founded on two normative principles. First, the decision maker (DM) must be able to justify her preference change by making attributes of the alternatives relevant or irrelevant. For instance, an...
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We consider a mechanism design setting in which agents can acquire costly information on their preferences as well as others'. The choice of the mechanism generates informational incentives as it affects what information is acquired before play begins. A mechanism is informationally simple if...
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