Showing 1 - 6 of 6
Persistent link: https://www.econbiz.de/10015327083
Purpose: The purpose of this study is to examine consumer attitude toward gamification in the context of over-the-top (OTT) media service. The particular focus of this paper is on game mechanics from the mechanics-dynamics-aesthetics framework and its effects on consumer attitude toward both...
Persistent link: https://www.econbiz.de/10012642393
Purpose: The purpose of this study is to examine psychological ownership (PO) experienced by followers of social media influencers toward both influencer and the product. Design/methodology/approach: Data were collected using face-to-face semi-structured interviews that were conducted with 30...
Persistent link: https://www.econbiz.de/10012642396
Purpose In this study, the authors developed a conceptual model to investigate sustainable consumption behavior, specifically the intention to use reusable bags, and its relationship with two crucial factors influencing the use of single-use plastic bags: cost savings and convenience. This study...
Persistent link: https://www.econbiz.de/10015356390
Persistent link: https://www.econbiz.de/10013367770
Persistent link: https://www.econbiz.de/10014482727