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Persistent link: https://www.econbiz.de/10010617484
Pillage games [Jordan, 2006, "Pillage and Property", JET] have two features that make them richer than cooperative games in either characteristic or partition function form: they allow power externalities between coalitions; they allow resources to contribute to coalitions' power as well as to...
Persistent link: https://www.econbiz.de/10010602481
Jordan [2006] defined ‘pillage games’, a class of cooperative games whose dominance operator represents a ‘power function’ constrained by monotonicity axioms. In this environment, he proved that stable sets must be finite. We bound their cardinality above by a Ramsey number and show this...
Persistent link: https://www.econbiz.de/10004972103
Jordan [2006] defined ‘pillage games’, a class of cooperative games whose dominance operator is represented by a ‘power function’ satisfying coalitional and resource monotonicity axioms. In this environment, he proved that stable sets must be finite. We use graph theory to reinterpret...
Persistent link: https://www.econbiz.de/10005012261
It is known that, in one-good pillage games, stable sets are finite. For m goods, it has been conjectured that the stable sets have measure zero. We introduce a class of sets, termed pseudo-indifference sets, which includes level sets of utility functions, quasi-indifference classes associated...
Persistent link: https://www.econbiz.de/10008577219