Showing 1 - 10 of 18
We introduce the ray-projection dynamics in evolutionary game theory by employing a ray projection of the relative fitness (vector) function, i.e., a projection unto the unit simplex along a ray through the origin. Ray-projection dynamics are weakly compatible in the terminology of Friedman...
Persistent link: https://www.econbiz.de/10010847721
We introduce the ray-projection dynamics in evolutionary game theory by employing a ray projection of the relative fitness (vector) function, i.e., a projection unto the unit simplex along a ray through the origin. Ray-projection dynamics are weakly compatible in the terminology of Friedman...
Persistent link: https://www.econbiz.de/10010999752
We introduce a new kind of projection dynamics by employing a ray-projection both locally and globally. By global (local) we mean a projection of a vector (close to the unit simplex) unto the unit simplex along a ray through the origin. Using a correspondence between local and global...
Persistent link: https://www.econbiz.de/10005765317
Operations which form new risk measures from a collection of given (often simpler) risk measures have been used extensively in the literature. Examples include convex combination, convolution, and the worst-case operator. Here we study the risk measure that is constructed from a family of given...
Persistent link: https://www.econbiz.de/10008865442
Toward the late 1990s, several research groups independently began developing new, related theories in mathematical finance. These theories did away with the standard stochastic geometric diffusion "Samuelson" market model (also known as the Black-Scholes model because it is used in that most...
Persistent link: https://www.econbiz.de/10010708795
Persistent link: https://www.econbiz.de/10005380592
Persistent link: https://www.econbiz.de/10005655238
Games with frequency-dependent stage payoffs (FD-games), are infinitely repeated non-cooperative games played at discrete moments in time called stages. The stage payoffs depend on the action pair actually chosen, and on the relative frequencies with which all actions were chosen before. We...
Persistent link: https://www.econbiz.de/10010845511
Agents interacting on a body of water choose between technologies to catch fish. One is harmless to the resource, as it allows full recovery; the other yields high immediate catches, but low(er) future catches. Strategic interaction in one ‘objective’ resource game may induce several...
Persistent link: https://www.econbiz.de/10010959366
We model and analyze strategic interaction over time in a duopoly. Each period the firms independently and simultaneously take two sequential decisions. First, they decide whether or not to advertise, then they set prices for goods which are imperfect substitutes. Not only the own, but also the...
Persistent link: https://www.econbiz.de/10011279163