Showing 1 - 10 of 11
We introduce the moonlighting game. Player A can take money from or pass money to player B, who can either return money or punish player A. One-shot experiments were performed on this game. Treatments were conducted with and without making non-binding agreements beforehand. The results refute...
Persistent link: https://www.econbiz.de/10004968245
Essential characteristics of corruption are (1) a reciprocity relationship between briber and public official, (2) negative welfare effects, and (3) high penalties when discovered. We separate the influences of these factors in an experiment. In a two-player game reciprocation is economically...
Persistent link: https://www.econbiz.de/10004968325
Essential characteristics of corruption are (1) a reciprocity relationship between briber and public official, (2) negative external effects to others, and (3) high penalties for the parties involved in case of discovery. We separate the behavioural influences of these factors in a laboratory...
Persistent link: https://www.econbiz.de/10005231217
Microfinance programmes provide poor people with small loans given to jointly liable self-selected groups. Follow-up loans provide incentives to repay. In an experiment we investigate the influence of those features on strategic default. Each group member invests in an individual risky project,...
Persistent link: https://www.econbiz.de/10005022115
Persistent link: https://www.econbiz.de/10000986531
Persistent link: https://www.econbiz.de/10001727995
Persistent link: https://www.econbiz.de/10001454331
Persistent link: https://www.econbiz.de/10001835623
Micro-finance programs provide poor people with small loans given to jointly liable self-selected groups. Follow-up loans provide incentives to repay. We experimentally investigate the influence of those features on strategic default. Each group member invests in an individual risky project,...
Persistent link: https://www.econbiz.de/10012709107
We introduce the moonlighting game. Player A can take money from or pass money to player B, who can either return money or punish player A. Thus, our game allows to study both positively and negatively reciprocal behaviour. One-shot experiments were conducted with and without the possibility of...
Persistent link: https://www.econbiz.de/10014141311