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emerges under the most extreme information restriction (anonymous community-wide enforcement) or whether trust and reciprocity … require additional, individual-specific information about a player’s past history of play and whether that information must be … provided freely or at some cost. In the absence of such reputational information, we find that a social norm of trust and …
Persistent link: https://www.econbiz.de/10010993574
rely on buyers sharing their private information about sellers with the community, and thus may suffer from too little … information even when costly. We find fairly high trust and trustworthiness levels in all markets, with buyers showing a … feedback, it did not improve overall trustworthiness as this information enabled sellers to discriminate and act in a …
Persistent link: https://www.econbiz.de/10005523104
Subgame perfect equilibrium predictions of ultimatum bargaining games correspond poorly to the data gathered from human subjects in laboratory environments. Attempts to reconcile this discrepancy have taken one or more of three routes: (1) expanding the agent foresight and scope of decisions,...
Persistent link: https://www.econbiz.de/10014131912
Subgame perfect equilibrium predictions of ultimatum bargaining games correspond poorly to the data gathered from human subjects in laboratory environments. Attempts to reconcile this discrepancy have taken one or more of three routes: (1) expanding the agent foresight and scope of decisions,...
Persistent link: https://www.econbiz.de/10014031265
We run a laboratory experiment were friendship networks are generated endogenously within an anonymous group. Our experiment builds on two phases in sequence: a network formation game and a trust game. We find that in those sessions where the trust game is played before the network formation...
Persistent link: https://www.econbiz.de/10005811527
Using the strategy method (Selten 1967) we elicit subjects' strategies for playing any 2-person 3x3-game with integer payoffs between 0 and 99.In each of 5 tournaments, every strategy pair plays 500000 games.The frequency of pure strategy equilibrium play increases from 51% in the first to 74%...
Persistent link: https://www.econbiz.de/10011091650
We report an experiment on two treatments of an ultimatum minigame.In one treatment, responders' reactions are hidden to proposers.We observe high rejection rates reflecting responders' intrinsic resistance to unfairness.In the second treatment, proposers are informed, allowing for dynamic...
Persistent link: https://www.econbiz.de/10011092134
We report an experiment that uses the strategy method (Selten 1967) to elicit subjects' general strategy for playing any 2-person 3x3-game with integer payoffs between 0 and 99. Each two subjects' strategies play 500000 games in each of the 5 tournaments. For games with pure strategy equilibria...
Persistent link: https://www.econbiz.de/10010317665
We report an experiment that uses the strategy method (Selten 1967) to elicit subjects' general strategy for playing any 2-person 3x3-game with integer payoffs between 0 and 99. Each two subjects' strategies play 500000 games in each of the 5 tournaments. For games with pure strategy equilibria...
Persistent link: https://www.econbiz.de/10004968378
This paper presents an experimental investigation of strong indirect reciprocity. We examine both generalized indirect reciprocity (if A helps B then B helps C) and social indirect reciprocity (if A helps B then C helps A), in a setting where reciprocal behavior cannot be explained by strategic...
Persistent link: https://www.econbiz.de/10005685710